Gigax is a pen and paper zombie survival RPG. You play a character who for reasons beyond your immediate understanding has survived where other have not. The world that you know has been pulled out from under your feet, everyone you have ever known have been either killed or turned into the living dead. The Destruction in the streets is devastating; concrete everywhere is upturned and buildings have fallen, while your friends and family walk the street searching for human flesh. You, for some inexplicable reason, have survived this terrible cataclysm. You have one hope; can you find the Gigax and save your world? Or will your fate be as a meal to the infected and sinister?
The world of Gigax
As a ruthless alien invader descends on Toronto, Massachusetts, there is no hope in sight. Their technology is vastly superior and their numbers are unending because they are fueled by our own population. Taking ordinary humans, adding their own technology and making lifeless minions out of them. With doom on the horizon, our only defense lies in those we have cast down into the pit of darkness and fire. As volunteers to our plight, the minions of Hell have risen up to defend Toronto from these would-be invaders. The streets are flooded with minions and monstrous creatures on both sides, along with the surviving military forces trying where they can to eradicate the threat. Zombies everywhere are feeding on survivors to expand their numbers and quell their unending hunger. Fire, explosions, and the screams of the innocent emanate from all over the surface while the remaining survivors run for their only hope: the Gigax! Some fueled by prophetic nightmares, others from knowledge of modern scientific research. Whatever their motivation, they all seek some kind of hope of a cure, or victory.
Playing the Game
Each game module is designed for three to five players, and someone that knows how to run the game (also known as the Game Master). Additionally, you play with the following materials: paper and writing implements, a handbook, a story module, and plenty of six-sided dice (about four dice per player will do, but more is better).

